Resources for Exalted Second Edition
Please note: You must create separate user accounts for Lore 5 and the ECR forums.Path of Yellow Starlight
By Chaka
Submitted on 19 Feb 2008 at 03:41:19 AM EST
Last updated on 19 Feb 2008 at 12:59:22 PM EST
Sidereal Survival
Cost: -- (Requires Temperence or Conviction 4)
Mins: Survival 5, Essence 4
Type: Permanent
Duration: Varies
Keywords: Anima*, Obvious
Prerequisites: Fateful Survival Excellency - Essence Auspicious, Propitious Survival Alignment
Follow-ups: None
Mins: Survival 5, Essence 4
Type: Permanent
Duration: Varies
Keywords: Anima*, Obvious
Prerequisites: Fateful Survival Excellency - Essence Auspicious, Propitious Survival Alignment
Follow-ups: None
Chosen of Journeys are never without a way to move onwards. By spending 10 motes (5 motes from the 11-15 mote range, 1 mote at 16+) and a point of willpower, the Exalt can fashion a road, bridge, staircase, ladder or similar pathway out of yellow essence. Once done, the Path cannot be altered, and only one Path can be made at a time. The path is at most (EssenceX10)yards long or high, and (Essence) yards wide, though it can be made narrower or shorter if desired. The path will last for one hour, or until the Sidereal or her anima cease to be in contact with it for longer than 30 seconds, the Sidereal reflexively dissipates it, or c)the Sidereal is killed or rendered unconscious. For an extra willpower, the Sidereal may make the path impassable to Creatures of Darkness.
This charm permanently enhances the Journeys anima power. Only a Chosen of Journeys or a Sidereal (or Moonshadow or Eclipse Caste) with Journeys Exalt Ways may learn this charm, otherwise it is exclusive to Mercury’s Chosen.
