Resources for Exalted Second Edition
Please note: You must create separate user accounts for Lore 5 and the ECR forums.Many Pockets Method
By Flagg
Submitted on 07 Dec 2006 at 09:53:42 AM EST
Last updated on 03 May 2007 at 05:56:09 AM EDT
Solar Lore
Cost: 5m to banish, 1m to summon
Mins: Lore 3, Essence 2
Type: Simple
Duration: Instant
Keywords: Combo-OK, Obvious
Prerequisites: Strength of the Mind Meditation
Follow-ups: Tireless Scholar's Respite, Investigator's Penetrating Gaze
Mins: Lore 3, Essence 2
Type: Simple
Duration: Instant
Keywords: Combo-OK, Obvious
Prerequisites: Strength of the Mind Meditation
Follow-ups: Tireless Scholar's Respite, Investigator's Penetrating Gaze
Once a character has learned to master objects in physical space, more advanced techniques allow her to subvert such matters entirely. This Charm allows a Solar to place objects into Elsewhere and leave them there subject to her call.
Please note: This Charm, and two others in this tree, are based on 3 Charms submitted to the old EC by Peter Schaefer.
The Solar can only use this Charm on objects she can hold off the ground comfortably with one hand, and unlike Summoning the Loyal Steel, she need not have any close relationship with the object. A Solar may keep no more objects in Elsewhere than she has permanent Essence, and the motes spent are not considered committed.
