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Sable Disposition of Being Style

By Wordman

Submitted on 27 Nov 2006 at 01:00:49 PM EST
Last updated on 28 Nov 2006 at 12:26:11 AM EST

Charm Tree graph

Category: Sidereal Martial Arts

Default Trait: Martial Arts

Practitioners of the Sable Disposition of Being wield paintbrushes as weapons, using art to alter, shape and control reality. Portraits are particularly utilized, but any painting can be made representing how the practitioner wants the subject to be, and the charms of this style realize these wishes. While practitioners wielding brushes as weapons are considered to be unarmed for the purposes of charms in this style, most practitioners prefer to fight barehanded or else not at all. This style is incompatible with armor.

Intended for Second Edition, this style makes use of (and manipulates) the social combat rules in some cases. Some of the charms in the style can be used both during social combat and standard combat. Listed speeds refer to standard combat. Unless otherwise specified, charms used in social combat have a speed of one long tick. The style is intended to be quite fast in social combat, but fairly slow in standard combat.

Charms of this style usually make use of images of the specific target to be affected. Such images can be painted ahead of time or rendered on the spur of the moment. Any person, place or object recognizably and specifically represented in either type of painting is referred to as “imaged” in the charm descriptions below. The image may be sparse and stylized, even quick cartoon, but to be used for imaging, a painting must recognizably illustrate the specific target, demonstrate the charm’s the specific desired effect and must have been crafted by the artist. A single painting may be made of more than one subject, but only one subject may be affected at a time. Both Mail & Steel and social units are considered single targets by these charms. Images created ahead of time are referred to as “prepared”, while those created on the fly are called “impromptu”.

Some charms may be used to “enchant” images, empowering the image to deliver an effect to a specific target at a later time. Charms used in this manner are considered to have a duration of a year and a day unless otherwise noted. As such, motes powering such charms remain committed until the charm is triggered and expended. The artist may also release the motes, which are considered spent and must regenerate normally, at any time, rendering the painting a mundane piece of paper.

Lastly, some of the charms in this style may generate Paradox for the artist or the target. When this occurs, the person gains a Paradox track, even if they are not sidereals. Those who accumulate 10 or more points of Paradox are subject to pattern bite (Sidereals, pg. 214) as normal. Non-sidereals dissipate Paradox the same way sidereals do (Sidereals, pg. 215). This may includes the use of rituals to speed the process, but non-sidreals do not automatically know these rituals, or even that such rituals exist.

Lesser Sutra of Creativity: A maiden was once an artist…

Ratings
Submission Rating: Description: +2 | Rules: +1 | Originality: +2

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Description: +1 | Rules: +1 | Originality: +1 - Jukashi (about 1 year)

I'm not familiar with Sidereal styles, unfortunately, but this style is, at least, very interesting. Rewriting Creation througyh martial arts brushwork is a very cool concept.

Description: +1 | Rules: +0 | Originality: +1 - Flagg (about 1 year)

While I think some of the mechanics could use some work, the concept and description of this Style is AWESOME.

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Copyright White Wolf Publishing, Inc.

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