Resources for Exalted Second Edition
Please note: You must create separate user accounts for Lore 5 and the ECR forums.Path of the Truth's Fearsome Hunter
By Jukashi
Submitted on 25 Dec 2006 at 12:44:22 PM ESTLast updated on 25 Dec 2006 at 12:44:22 PM EST
Element: Dark
In the Age of Sorrows, it could be said that the Celestial City of Yu-Shan is the last real home of the Dragon Kings. It is indeed the only remaining place where fully enlightened Raptok, Pterok, Mosok and Anklok can be found in significant numbers. Sadly, despite the fact that Elder Dragon Kings can be more enlightened and powerful than the lesser gods of Heaven, their race is relegated to an extremely low position in the city’s heirarchy. The Dragon Kings are considered little more than charity cases, living off the favour of their betters, and it is exceedingly easy for any god with a grudge or malicious whim to abuse their legal power and make a Dragon King’s life miserable.
One of the reasons for this, apart from their low standing, is that Dragon King society has ever resolved disputes through duels and other, physical means; they are unsuited, therefore, for the intricate bureaucracy of Yu-Shan, the complex interplays of favours, alliances, paperwork and socialisation, or at least less suited than the other residents, who can manifest supernatural skill in such matters.
One Elder Dragon King, and Elder Raptok known as Olissan, was angered by this state of affairs, and sought out one of the Unconquered Sun’s servant gods, the Righteous Firebird of Inquisition; he who oversaw the relentless quest for truth in all its forms both beautiful and terrible. In return for Olissan’s unwavering service unto the third reincarnation, the Righteous Firebird promised to work with the Raptok to formulate a new Dragon King Path, designed to allow the ancient reptilian race the ability to defend themselves in the courts and society of Yu-Shan, and to hunt down those who would conceal or distort the appearance of reality to their own unjust ends.
With the advent of 2nd. Edition and the introduction of Social combat, it became more clear that the Dragon Kings lacked any sort of social magic; the closest they got was the illusion powers of the Path of Shimmering Water. After creating an Excellency Path, I felt the next step was to create a Path that had applications in Social Combat.
The theme of the Path is part inquisitive lawyer, part carnivorous predator. It was partly inspired by the game Phoenix Wright: Ace Attorney.
- Hunter's Unswerving Focus
- Fearful Quarry's Error
- Proficient Handling of Reality
- Severing the Spider's Web
- Stance of the All-Knowing Inquisitor
- Objection Against Spurious Discourse
| List |

